Friday, 8 May 2015

Microsoft HoloLens Games Will Be Designable Using Unity


Unity, a game engine that’s designed to ease off some of the game development hardships, lets you design a game in Unity and then port it to any other platform (Android, iOS, Windows Phone and all gaming consoles). It has recently shown its support for an entirely different platform; Microsoft’s Hologram- inspired VR headset, HoloLens.

The users of Unity can design a game for any platform with minimal changes to coding. Microsoft’s HoloLens is one insane, high definition VR set that is capable of rendering hologram-style images into the ambience. It was announced a quarter back in January but whenever we hear about its release date, it always says ‘eventually’

Unity will provide support for all Microsoft’s HoloLens features like 3D spatial mapping, gaze and voice/gesture recognition. HoloLens support for Unity isn’t publicly available yet and there is no time-frame given for when it might be.

HoloLens has a lot of potential for gaming. Unity’s strategic technology Vice president, Steffen Toksvig says that it is expecting to see the engine to be used in more than just gaming.



HoloLens, he says, will allow developers to reimagine everything from social networks to remote health care. Our work will ensure a seamless and efficient development experience that takes full advantage of the unique features and capabilities of Microsoft HoloLens, Steffen Toksvig

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